The last century rock scene legend David Bowie and supermodel Angela Bowie’s son Duncan Jones, previously self-reliant filmed a sci-fi movie called But he hopes to shoot a game adaptation of the film sell wow gold, and Jones said in an interview with Badass Digest wow gold buying, now the practice of many beat the game film adaptation of Hollywood director boasted players disdain. General work during the day to play games at night. Jones believes that despite the many elements of the game can not be onto the screen wow gold kaufen, but there is still some games can be very well qualified for the film adaptation, such as Blizzard’s He said: Some games are suitable for the job, while others are not. I learned from the interview with him some of his shooting intent and I think very attractive. This is what I said before, the key question is not worried about the game how to play, but to consider how to create a game world cheap wow gold, then please come in the audience. According to the information currently known, the Therefore, the advent of the World of Warcraft movie, I am afraid to let players quite some time.
Warcraft movie news
Working slowly and deliberately: Warcraft movie is still the pursuit of the perfect story
Blizzard COO confirm the Warcraft movie will be Blizzard Secret World of Warcraft movie plot has been set the details of the shooting in the Discussion
Hollywood’s Tips: players can be landed by the reading of Warcraft information.
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Archive for February 2012
_898Today is June 24, Netease last public announcement 12 days ago. Rumors and expectations in the past 12 days and earlier time to wait for the opening service of Warcraft. But I’m angry. I think you NetEase is playing with the feelings of our players, I think you did not put our players in mind cheap world of warcraft gold, does not respect our players. I think you the Ninetowns done bad. Mention Ninetowns outdated, but I was feeling. Stop taking now, rumors were flying, I looked at these rumors and waiting for open service waiting for you to NetEase forward to explain or explain the progress of your work world of warcraft, but I did not see you doing so. You did not think of us, only two messages that you open a temporary forum, the one you get from Blizzard where data snapshot you want to use the new Battle.net account. Your forum administrator is really an administrator, say nothing, do not let us say, do not explain, do not notice, did not answer, are not allowed to open their own posts. More than Ninetowns cattle. As you said wow gold safe, analysis and preparation of work to do. Then I ask you, you get the snapshot of data really complete? For this, I am deeply skeptical. My own World of Warcraft players should also have a lot of IT senior technician, if I Ninetowns, determination and your fish to the death then the name of security, blocking part of the node gold sellers, you will certainly get all incomplete real-time data. Stop taking their own backup of their own data and then stop taking the moment to destroy all data, then do not do not expect to get all the data do not expect the get the data is real-time Ninetowns such is completely legal, and it is in accordance with the law. Also, the account of the landing Ninetowns pass, that will not give you NetEase, NetEase how to account-condemnation? God, if you exist, if you are omnipotent, then ask me. You Netease, as, I am angry.
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Looking into the why
In the essence of fairness, I feel that I should go into why it is that I believe Blizzard is tweaking Insect Swarm the way that they are. To start with, Insect Swarm has been an extremely problematic spell ever since it was created. In TBC, it didn’t deal enough damage in order to be worth using, the same was even true at the start of WotLK, and it nearly fell off the map again late in the expansion as well. It hasn’t been until Cataclysm that Insect Swarm has finally become a sold piece of our rotation, and even now it’s still the weaker of the two DoTs.
Blizzard has long struggled to get balance druids to use Insect Swarm, which seems silly when you think about it, but true. In large part this is because the ability wasn’t originally designed as a damage dealing DoT, it was a debuffing DoT; the primary purpose was the -chance to hit debuff. Early Cataclysm, however, showed us the dangers when you allow for DoTs to go powerfully unchecked.
Balance druids rocked tier 11. A significant part of that was our horribly powerful tier bonus of the time, but it was also due to the type of encounters that we came across. Balance druid DoTs excelled at multi-target and AoE damage. We rocked face on Cho’gall, Halfus, Maloriak, and more because we could DoT multiple targets with very strong DoTs. This has caused us design problems that still trouble us to this day. Our single target damage has been kept down and not boosted where it needed to be because our multi-target damage is just too good.
Blizzard really wants to avoid that in the future. They don’t want balance druids to gain such a large damage boost merely because there’s an additional target. This is understandable, admirable even, but they are just going about it entirely the wrong way.
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.
Hey, get the Blu-ray transfer of this movie; the visual quality is great. Plus you’ll own two of the finest movies ever made if you buy the Aliens Blu-ray too. If you have to pick one, though, get Aliens instead.
TheBishop asked:
With the change to achievements in MoP, specifically sharing mounts and pets towards collection numbers and them being useable by all toons, do you believe my warrior would be able to use and count my pally specific mounts? Or do you think certain mounts like the pally and lock ones may be class use specific?
The mounts that will be shared between characters on your accounts are specifically ones that are granted by achievements, according to what Blizzard reps have stated. It’s unlikely that your shaman will be able to use your dreadsteed mount or your warrior your charger, since those are granted by a class trainer, not an achievement.
ajburden asked:
Whatever happened to the melee “buff” for raids so we could compete with ranged??
Blizzard buffed the abilities that granted melee/ranged attack power, like Blessing of Might and Abomination’s Might, so that the melee attack power portion of their buff doubled (20%) compared to the benefit hunters receive (10%).
Mal asked:
Any chance we’ll see an article on the recent “Ironman challenge” thing going on among players?
We wrote about it a few weeks back. We think it’s pretty cool!
Murmel asked:
What kind of pact did Sylvanas make with the val’kyr? Why did it take all 3 to rez her and cost them their lives when before one of them could easily turn 10+ mobs at once into forsaken? What does Sylvanas mean when she says that the val’kyr are their future? That the undead will eventually become them? They are the evolutionary next step?
These questions are answered pretty well in Sylvanas’ short story, Edge of Night. I’m not going to go into detail about it here since I’m sure plenty of people haven’t read it yet, but it’s a good read!
1. Just stop healing. This may sound silly, but in my time in the Raid Finder on my hunter, I’ve seen a number of restoration shaman just set Healing Rain and then not cast another spell for the entire duration of the spell. You have a healing arsenal for a reason. Chain Heal, Riptide, Greater Healing Wave are all there to be used, not to just look pretty. If you want your group to survive an encounter and not just be so much adventuring good on the ground, please just heal.
Nothing makes you look like you don’t know what you’re doing more than sitting there doing nothing at all. It also makes it very likely that if there is a wipe or a lack of healing, you’re going to get called out on it. Logs that show up on World of Logs, death reports from addons like Death Note, and other sources can very quickly identify when you’ve been sleeping on the job.
2. Pull bosses and trash before the group is ready. This is something I’ve noticed a lot of random restoration shaman doing in the Raid Finder lately. Yes, we are capable of casting Lightning Bolt even when in healing spec, and sure, we use it to regenerate mana with Telluric Currents — but not when your group isn’t ready. Attacking mobs, bosses, or otherwise engaging an encounter is just a big no-go.
Be patient! Wait until your group and especially the tanks are ready to start the fight. You may be ready to go, but what do you think takes longer? Waiting to pull the boss or recovering from a wipe when you pull too soon? Like I said, I know it sounds like a no-brainer, but I’ve seen it happen way too frequently as of late.
3. Stand in the bad. Again, something one would normally consider a normal thing that everyone does, but I’ve seen a lot of restoration shaman lately just sort of sit in bad stuff in the Raid Finder. I see them focus healing themselves to survive damage, but it’s still something you shouldn’t do. While you may survive, there are damage mechanics that do things like up boss damage, heal the boss, or can cause spillover damage to the rest of your group. Sure, it’s an easy way to pad your own numbers, but for every heal you dump onto yourself, you take one away from the rest of the group. It’s a needless waste of mana and a needless way to risk your own life.
If that weren’t enough, I’ve seen these very same people yell at other people in their group not to stand in the bad. Sure, no one should stand in damage effects unless the fight specifically calls for it, but yelling at other people when you’re doing it yourself is just bad form.
Cataclysm: The age of integration
Death knights, to put it lightly, didn’t have a huge part in Cataclysm itself. For the most part, we may be able to assume that most death knights stayed in Northrend to help with containment and cleanup of the last of the Scourge, but of course, we don’t see any of that. We have been told that the Ebon Blade, along with the Argent Crusade, is keeping an eye on Sylvanas, but unfortunately, they don’t take much direct action as a group.
Luckily, we’re not left bereft of any death knight development. Two of the more prominent death knights, Thassarian and Koltira, are now generals in their respective factions’ armies and have come to clash at Andorhal. This, at least, implies a certain few things about the status of death knights in Horde and Alliance society.
It is certainly true that death knights were noted as barely trusted in the Wrath era, but in Cataclysm, we see two death knights as generals at the heads of rather important armies at Andorhal in Western Plaguelands, and there’s no sign of dissension or distrust in their ranks. While there’s always the chance of small pockets of people who still hate the death knights for their ties to the Scourge, the death knights’ actions in Northrend seem to have essentially earned us some amount of respect and trust among our faction.
Lich Queen Rising: Death knights vs. Sylvanas
Of course, possibly the biggest story hook for death knights comes at the end of the Andorhal quest line. Thassarian and Koltira, acting in remembrance of their brotherhood as members of the Knights of the Ebon Blade, have been trading truces and peace agreements to allow each other to rest up, fight fresh, and fight fair.
Sylvanas, as one might expect, is having none of that, and captures Koltira in some kind of controlling spell, prompting Thassarian to vow to rescue him. This, of course, brings up quite a few questions. Will Thassarian be joined by others of the Ebon Blade? Will there a split between the Horde and Alliance death knights, in which the question of whether death knights are ultimately more loyal to the Ebon Blade or their own factions is called into question?
Pretty much no weapon model in the history of World of Warcraft has affected me like Ashkandi, Greatsword of the Brotherhood has. To me, it’s emblematic of all that I love about Warcraft’s model design — excessive, bold, imaginative and evocative.
From the moment my guild first started running Blackwing Lair, I wanted one. I ended up getting a Sulfuras instead, which is certainly a fine weapon in its own right, but as much as I liked Sulfuras, I always knew I was making the logical decision (take the one that drops first) over the one my heart wanted (wait for Ashkandi). Years passed. We moved out of BWL and into AQ, then Naxx, and then The Burning Crusade launched. No model could replace Ashkandi in my heart. The Gladiator sword, Despair, Cataclysm’s Edge, Apolyon, The Lionheart Executioner — all fine models, all solid weapons. None could take its place.
Ashkandi became more than a weapon to me, a symbol for the game itself. The impracticality of the model only endeared it to me more, the narrow blade exploding outward past the ridiculously elaborate hilt. When Cataclysm launched and I heard that Nefarian would return and he would have a Reclaimed Ashkandi on his loot table, I was at first ecstatic and then demoralized. The Reclaimed is, well, far more practical. The blade isn’t so ludicrously broad and long, the hilt looks strong enough to take the stress of use. In general, although you can clearly trace the line of descent between the weapons, the new Ashkandi didn’t reach me. And so I returned again and again and again to Blackwing Lair over the course of the years I’ve played it, seeking Ashkandi.
Some people collect pets or mounts or both. Some love achievements or holidays and world events. Some people hoard all their old armor sets or weapons. For me, it’s always been swords. I keep other weapon models, but I love swords, and for me, Ashkandi is the sword in World of Warcraft. Sure, there are other awesome swords, other swords with amazing lore, epic quest lines and big chunks of WoW history, and I love all those swords too. I kept my Quel’Serrar and still have it in my bank, not Void Storage, so I can take it out and use it whenever I want. I’ve got a Jin’rokh, an original OEB, a King’s Defender and a Spiteblade, and countless other swords I love and use.
But for me, all these swords are like the knights in a king’s court, there to provide context and reflected glory for the king. And the king is Ashkandi, and it always will be. Because I still remember the first time I saw it and said wow without a trace of self awareness or irony. I still remember that fresh wonder, reading the flavor text and realizing that this was Anduin Lothar’s sword. The Brotherhood in question is the Brotherhood of the Horse.
I wouldn’t be writing lore articles for this site if not for the interest in finding out who these people were that Ashkandi gave to me. It’s more than a weapon to me. It is World of Warcraft. I don’t know if anything has given me greater satisfaction in-game than being able to use this model, and frankly it’s made transmogrification my favorite feature of the game, because I will be able to use Ashkandi forever. This sword deserves to be gripped in a fist, not dusty in a bank somewhere. As crazy as it sounds, this mass of pixels that anyone who kills Nefarian enough time can pick up is strangely personal to me. It’s not a legendary, but that just makes it better in my eyes.
When I moved in with my father, part of it was a genuine interest in reconnecting with him, and part of it was a keen desire to help around the house and simply keep him company. My dad turns 83 this year, although you couldn’t really tell that from looking at him or talking to him. He grew up on a farm in the middle of nowhere, worked for Dow Chemical for an extraordinary number of years, retired, and somewhere in between had two marriages and five children. (I’m one of the products of the second marriage.)
He has seen quite a lot in his life. He saw Snow White and the Seven Dwarves when it premiered in theaters in 1937. His first car was a Model-T that he dug out of a neighbor’s manure pile and inexplicably got running again when he was 14. He served in the military as a paratrooper, worked with some of the first computers in existence, and can fix just about anything I bring to him, regardless of how technologically advanced the thing is. He hasn’t grown old so much as he’s watched the world get older around him and adapted to it as time goes on.
And yet I still have this terrible reticence about trying to explain to him exactly what it is I do on Tuesday, Thursday and Sunday evenings, and what I do for a living.
A Sunnier Bear had an absolutely lovely post about this in which she talked about her own experiences explaining WoW to her family, who not only follow her progress but follow her on Twitter as well. While her family doesn’t quite get all the nuances of playing the game, they know enough to ask her questions and they actively try to understand what she does with her free time. And that? That is a pretty cool thing to have, right there.
In contrast, I don’t talk about my gaming with my family too much. They have a brief understanding of what I do, but I don’t go into details all that much. I believe I coined the term Computer Thing for raiding with my Dad; when I moved in, I explained that I had things I did on certain nights, and when he asked for clarification, I said I was doing computer things with friends. As time went on, I explained a bit more about what I was doing, how it was a game, but a game with 24 other people all working together. He thought it was a neat idea but left it at that.
When I got the job here at WoW Insider, it required another explanation of sorts. This time, I explained that the computer things that I did three times a week with friends involved a game with a big old, huge story and a lot of books behind it, and I was going to be writing about that story. On the internet. For people to read. I don’t know if he got it at the time, but he was delighted that I was writing and getting paychecks for doing so, as he used to write when he was younger (when he wasn’t digging old cars out of manure piles).
My brother and my sister don’t quite get what I do, either. They understand I write about video games, but neither of them play, really. My sister has a family of her own with four boys to take care of, so there’s little time for video games. My brother works long hours at a job that pays relatively well, and he doesn’t really feel the need to play games like WoW when he’s done at work. Usually he just watches movies or something along those lines.
All classes have their secrets — their little tricks of the trade that are passed from player to player in the hidden hangouts of the class. I can imagine the warlocks in their lush boudoirs explaining to eager-faced new ‘locks about the real benefits to the succubus. Or mages in their mirrored enclaves admiring dresses and explaining to stricken young mages the real benefits to sheep.
Hunters are no different. When we gather in the wild, high places of Azeroth, we pass our own tricks around the campfire, the secrets that let us survive to see another boss.
Many of these tips are not specific to hunters, and every class could benefit from what we have learned the hard way. These are deeper truths and mechanical tips we’ve learned through the specific roles hunters often fill or through the hardships of our class design. In the interest of inter-class cooperation, we now share five of these secrets with you.
1. Kiting
Pro Tip: Just run away.
Since the vanilla days of General Drakkisath, hunters have been the go-to class for kiting situations, and we have perfected this delicate art. To be sure, we have some tools to enhance our ability. We have a slow trap and a slow shot that works on most non-boss mobs. We have a speed boost that dazes us if we take a single point of damage and thus is usually impractical.
But here’s a secret to hunter kiting: Most of the time, all we do is run away from the bad buy. Really. We’re flattered that you always ask us to do it, but really, in most cases anyone could manage it. We don’t really understand why you don’t feel like you can do it yourself. Just keep some DoTs up on the target or fire off an instant or two while you’re running (jump-shot is also just as simple as it sounds), and run away from the bad guy.
2. Damage reduction
Pro Tip: Use the secret damage reduction ability with no cooldown.
When it comes to damage reduction in raids and dungeons, common wisdom holds that hunters have the worst damage reduction abilities. This is not true. In point of fact, we have access to the very best one.
On the surface, it looks like the only damage reduction ability we have is Deterrence, and half the raid damage mechanics these days just ignore Deterrence. But we actually have become incredibly skilled at using a much better ability that has no cooldown at all: the movement button.
Whether it’s your mouse or the keyboard of a voice-activated “GTFO of the fire!” command, the most powerful damage reduction ability in the game is to suck it up and just move out of the way, even if that means interrupting a cast (which, admittedly, we don’t have to do — ever).
Certainly there is unavoidable damage, and we’re jealous as all heck about all of your awesome damage reduction talents and abilities that actually work — but we think that too often you lean on those abilities when you really should be using the move-out-of-the-way ability instead. When the basics are all you got, you learn to appreciate them a lot more.
Who are the “greens,” the shining emerald jewels of the posting community on the official World of Warcraft community forums? How does one go from being, say, Eldacar the PvP enthusiast to Eldacar the forums MVP, who recently unleashed a volley of questions on the current state of WoW PvP that gathered a virtual storm of opinions and insights on the official PvP forums? Who is this guy, and why is everything he posts on the forums in bright green letters? Here’s your answer — the scoop on a green straight from one of the blues, Blizzard Community Manager Jonathan “Zarhym” Brown:
“Eldacar’s posting style and contributions to the community first crossed my radar during Cataclysm beta,” Zarhym explains. “He had created some very useful guides on the beta forums detailing good feedback and bug reporting etiquette. I stickied his information and had brief contact with him via email and in the beta around that time.
“In the fall of 2011, once the community team solidified plans for expanding the MVP program, his name popped back up in part because of some PvP-related posts he was working on,” he continues. “I really make an effort to try and hang onto the names of constructive, eloquent posters — whether or not they’re critical of some of Blizzard’s decisions. The MVP program is really meant to be a reflection of the diversity within our community. Its members are just a collection of folks from the community who are embraced by their peers for their knowledge and personality, to the extent that we want to give them official recognition. I think Eldacar’s a damn fine example of this.”
A “damn fine example”? Frankly, we’re with Zarhym — Eldacar’s thoughtful approach and obvious passion for his subject matter made trumpeting his recent call to arms for player feedback a no-brainer. So who is this guy? And how’d he get so damn fine, anyway?
Main character Eldacar
Guild Martha Stewart
Realm Boulderfist (US)
WoW Insider: Are you an old hand in Azeroth, Eldacar, or is your forum MVP status riding on a wave of a more recent involvement with the game?
Eldacar: I have been playing WoW continuously since a few months after launch, although I did take a five-month break during The Burning Crusade while I was deployed to Iraq. [My guild] is a small, PVP-focused guild that has been around on my server since vanilla. I actually became friends with the guild and its members by fighting against them back at level 60 (I was Alliance at the time) and developing a relationship of mutual respect with them.
It is hard to say what led to me being invited to the MVP program; only Blizzard can really answer that. [Editor's note: Psst, Eldacar -- according to our intro here, Blizzard's done exactly that.] However, I have always tried to be a constructive and helpful forum poster. I maintained two sticky threads during the Cataclysm beta test in the general discussion forum; one was a list of all the content that was currently available for players to test, and the other was unofficial patch notes, which I did my best to update with each of the 30+ patches. Both of those took a lot of work to maintain throughout the course of the beta.
In the last year, I have spend a lot of time writing PvP-related guides and other informational posts such a guide to how resilience scales, a breakdown of all the currently announced PvP content coming in Mists, and an FAQ for the season 10-to-11 transition. Most of my recent work can be found on my website, which is a WoW PvP blog I made primarily as a repository for all of this stuff I was already writing.